#define WIN32_LEAN_AND_MEAN
#undef DrawText
#undef LoadImage

#include "../../allegro_backend.h"
#include "Game.h"

int main()
{
	GTL::Engine::Backend = new AllegroBackend;
	TowerGame game;
	GTL::Engine::Backend->Init(&game, 1280, 720, false);
	game.Run();

	return 0;
}